English, French, Italian, German, Spanish, Japanese, Korean, Polish, Russian, and Traditional Chinese. System Requirements
Replacing the traditional linear tech tree is a non-linear "Web." Players start in the center and branch outward into specialized fields, allowing for highly divergent technological paths even in the early game. Sid Meiers Civilization Beyond Earth MULTi10-ElAmigos
: Unlike the linear tech tree of previous Civilization games, Beyond Earth uses a non-linear "Web". You start in the center and can expand in any direction, allowing for highly specialized technological paths early on. You start in the center and can expand
: You reject the alien world and stay "purely" human. You use massive terraforming and "floating" heavy tanks to reshape the planet into a new Earth, eventually bringing refugees through a "Exodus Gate". 2. The Quest System often hostile ecosystem
. This version is widely known in digital distribution communities for its high compression and inclusion of multiple language localizations. Key Game Features Sci-Fi Setting : Unlike traditional Civilization games that span human history, Beyond Earth
The goal is not just survival but transcendence. You must explore a mysterious, often hostile ecosystem, expand your colonies, exploit the planetary resources, and ultimately decide humanity’s future through three distinct "Affinities":