represents the stable post-launch state of the expansion during the late 2017 period. This build integrated the content into the existing Anniversary Edition framework, featuring: Act V Content
The first great rupture occurred in the Valley of Múspel. Flames that had once been the hearth of acceptable rage now raged without owner. From their center stepped beings of molten rock and embers — giants whose laughter shook glaciers. A mountain split asunder, and out poured a river of lava that hissed as it struck cold. Beneath its heat blackened wolves crawled, and the air itself sang with a frequency that made eyes cry salt. The Last Guard met the vanguard of Múspel at the broken bridge of Aðal. There, iron and staves and shapeless runes met heat and claw. represents the stable post-launch state of the expansion
Ivar Thorsen returned to Hammarstrand with a limp and a new scar that shone like a line of frost. He did not desire songs or monuments. He wanted to feel the day’s sun on his shoulder while the fishermen mended nets and wives hung fish to dry without fear that the horizon would simply disappear. He built a small shrine of stones where he had fought the stranger who called himself a herald of the end, and there he would sometimes pour a cup of mead and whisper thanks to a world that had, for now, been kept in motion. From their center stepped beings of molten rock
Ragnarok is the third official expansion for Titan Quest (following Immortal Throne and the Anniversary Edition content update). It serves as a direct continuation of the story after the defeat of Hades. The Last Guard met the vanguard of Múspel
: Ragnarök is described as the game's "largest act to date," taking players through the realms of the Celts, Northmen, and Asgardian gods.
If you are looking for a "piece" in terms of a specific item or quest component within this version, here are the most notable additions found in v1.47: Key New "Pieces" of Content The 10th Mastery (Rune Mastery)