Gta Vice City Stories Psp Ps2 Assets -

The PS2 version features six extra unique stunt jumps and five more rampages.

| Feature | PSP Assets | PS2 Assets | | :--- | :--- | :--- | | | 30 FPS (dips to 20) | 30 FPS (dips to 15) | | Draw Distance | 150m (fog-limited) | 300m (but jittery) | | Texture Memory | 2 MB VRAM | 4 MB VRAM | | Audio Quality | High (Atrac3+) | Low (ADPCM) | | Model Quality | Low Poly | Medium Poly | | Loading Screens | Frequent (every 45 sec) | Fewer (every 2 min) | Gta Vice City Stories Psp Ps2 Assets

The "story" of GTA Vice City Stories assets involves a transition from a handheld-focused design to a console port, resulting in distinct visual and technical differences between the original release (2006) and the version (2007). The Technical Evolution of Assets Performance vs. Visuals PSP version The PS2 version features six extra unique stunt