Sketchup Round Corner Crack - //top\\ Top
Seeing "cracks" or gaps on the top face of your SketchUp model after using a rounding tool is a common headache. It usually happens when the geometry gets too complex for the plugin to calculate cleanly, or when SketchUp's internal "tiny face" limit is triggered. Common Causes of "Cracks"
In the Round Corner dialog, you have "Round" (smooth) and "Sharp" (flat miter). "Sharp" frequently creates the crack top. Use with a low segment count (3-4 segments) for tops. sketchup round corner crack top
The issue is a rite of passage. It signifies that you are pushing organic geometry inside a polygon-based engine. By understanding the "Ngon limitation" and adopting the Sandwich Workaround or adjusting your plugin segments, you can produce watertight, 3D-printable, and render-ready models. Seeing "cracks" or gaps on the top face
: The RoundCorner tool now includes a feature to detect overlaps. If the rounding radius is too large for the available face area, the geometry will "self-intersect," creating holes or "cracks". "Sharp" frequently creates the crack top
Alternatively, reducing the value in Round Corner to 0.001" instead of 0 fixed the crack.
: If the top surface isn't perfectly flat, rounding the edges will force the geometry to twist, creating "cracks" or triangulated shards. SketchUp Extension Warehouse Step-by-Step Fixes The "Scale Up" Trick Select your object and make it a Copy the component and scale the copy up by 100x or 1000x Perform the "Round Corner" operation on the giant copy.
Here's a step-by-step guide to fix the SketchUp round corner crack top: