: Ensure the GUI is only visible to players you’ve designated as admins to prevent unauthorized access. 2. Setting Up the Communication (RemoteEvents)
Essential for bans to ensure the player remains blocked after rejoining. Step-by-Step Implementation Guide 1. Set Up the Communication Bridge fe kick ban player gui script op roblox work
-- Ban by name if they aren't in the server (Requires PlayerId lookup) "Target not found in server to ban immediately." -- Check for bans when any player joins Players.PlayerAdded:Connect( banned pcall( : Ensure the GUI is only visible to
to bridge the gap between the player's interface (Client) and the game's actual data (Server). Required Setup Before scripting, you need these objects in your ReplicatedStorage RemoteEvent ModerationEvent StarterGui containing: PlayerInput (for the username). ReasonInput (for the reason). TextButton KickButton TextButton 1. Server-Side Script (Security & Action) Place this in ServerScriptService Step-by-Step Implementation Guide 1
-- Properties ScreenGui.Parent = game.StarterGui Frame.Parent = ScreenGui Frame.Size = UDim2.new(0, 200, 0, 100) Frame.Position = UDim2.new(0.5, -100, 0.5, -50)