# Create bone mapping for i, bone in enumerate(skeleton['bones']): bone_name = bone.get('name', f'bone_i').lower()
Sometimes after conversion, your avatar looks like a shadow or is completely see-through.
provides the most control over expressions, physics (SpringBones), and lighting. Browser-Based Converters: Tools like
Do not just rename .glb to .vrm . While they share a base, VRM requires specific metadata (author info, license) that a simple rename won't provide. 💡 Quick Recommendation: If you want fast and easy , try Union Avatars .
def glb_to_vrm_complete(input_glb, output_vrm): # Load GLB gltf = pygltflib.GLTF2().load(input_glb)