The Dragonlance setting was first introduced in the 1980s by TSR, Inc., a pioneering game development company that would later become Wizards of the Coast. The world of Krynn, with its rich history, diverse cultures, and complex geography, was designed to be a immersive and dynamic environment for tabletop role-playing games (RPGs). Over the years, the Dragonlance universe has expanded to include numerous novels, games, and other media, captivating audiences worldwide.