In a traditional racing game (like Forza or Need for Speed), the server just needs to know where your car is and how fast it’s going. In BeamNG, the server would need to know exactly how crushed your bumper is, the angle of your broken axle, and the deformation of your door panel—simultaneously for every player.
: BeamNG occasionally releases beta versions of their game that include experimental features, such as multiplayer. You might need to opt-in to their beta program to access these features.
Visit the official BeamMP website and click "Download Client".
Before the rise of BeamMP, a modification known simply as was the standard. It utilized the Lua socket layer within the game to send data packets between players.