If the Tray Slide is too close to the ID desk, the passenger drops the bag, walks through the detector, and the bag gets "lost" on the conveyor, resulting in a red alarm. Verified layouts have a 1-tile gap between the end of the ID desk and the beginning of the Tray Slide.
Here is the exact blueprint. Copy this tile for tile. simairport security layout verified
: To function, passengers must pass through security in this specific order: ID Check Stand : Initial verification by a security officer. Baggage Scanner : Carry-on items are scanned. If the Tray Slide is too close to
For maximum efficiency and to avoid "gridlock," experienced players from Steam Community and Reddit suggest specific equipment ratios: Copy this tile for tile
To achieve verification, the player must construct a layout that satisfies both the game’s logic engine and the pragmatic needs of virtual passengers.