Reshade Ray Tracing Shader Rtgi — 0.33 New!
: Like its predecessors, RTGI 0.33 functions by "scraping" a game's depth buffer to understand the 3D structure of a scene. It then shoots virtual rays within that space to calculate how light should bounce off surfaces.
Practical considerations
More intuitive slider ranges for "Ray Length" and "Z-Thickness" to prevent light leaking through walls. ⚠️ Known Limitations Screen Space Only: Reshade Ray Tracing shader RTGI 0.33
With the release of , the bar has been raised again. Here is why this update matters for your game library. : Like its predecessors, RTGI 0