Da Hood Jumpscare Script Jun 2026

: Plays loud, "ear-drum destroying" sounds to shock players.

-- Function to trigger jumpscare local function jumpscare() -- Your jumpscare logic here (e.g., play sound, change part transparency, etc.) jumpscarePart.Transparency = 0 wait(0.5) jumpscarePart.Transparency = 1 end da hood jumpscare script

-- Assume you have a part or model for your jumpscare local jumpscarePart = game.Workspace.JumpscarePart : Plays loud, "ear-drum destroying" sounds to shock players