Maxon Cinema 4d Studio 20242 Redshift 3524 Upd 2021 Jun 2026

The tile-based bucket rendering reduces out-of-core memory swapping. The hybrid backend shows minimal improvement on single-GPU systems but benefits multi-GPU Mac Studio configurations. The native Redshift camera eliminates the need for a separate Redshift Camera Tag, simplifying animation of depth of field.

stages by excluding invisible geometry from the scene, which reduces memory overhead. Physical Sun & Sky: light normalization mode maxon cinema 4d studio 20242 redshift 3524 upd

| Scene | Old (2024.1 / RS 3.5.18) | New (2024.2 / RS 3.5.24) | Improvement | |---------------------|--------------------------|---------------------------|-------------| | Forest (IPR) | 280 ms lag | 230 ms lag | 18% ↓ | | Product (final 4K) | 4.2 min | 3.6 min | 14% ↓ | | Pyro sim + render | 9.1 min | 8.0 min | 12% ↓ | | Peak GPU memory | 18.2 GB | 16.1 GB | 11.5% ↓ | stages by excluding invisible geometry from the scene,

Key fixes include:

The 3.5.24 update was primarily a performance and compatibility release: CG Channel Apple M3 Ray Tracing Support simplifying animation of depth of field.